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Showing posts with label Ward Kimball. Show all posts
Showing posts with label Ward Kimball. Show all posts

Friday, May 25, 2018

The Secret Recording Career of George Bruns

One of the troubles with being canonized as a Disney Legend is that all of the rest of your life's output tends to become a sidenote to that studio in Burbank. There's a handful of artists like Rolly Crump and Walt Peregoy who were busy enough and rebellious enough to avoid total identification, but it's no coincidence that when we think of Disney Legends from Walt's time, we're thinking mostly of loyal Disney lifers like Frank Thomas and John Hench.

And then there's George Bruns, who probably ranks third in the Disney pantheon behind Charles Wolcott and the Sherman Brothers in establishing what Disney "sounds like". He wrote The Ballad of Davy Crockett, the bass inflected soundtrack to 101 Dalmatians, and the soothing, mysterious music heard in The Jungle Book. He wrote the original score heard in Pirates of the Caribbean, which to these ears may be the finest attraction soundtrack ever. His jazzy inflection of bluegrass means that his layered, toe-tapping orchestrations for Country Bear Jamboree haven't dated a lick in a half century.

But what isn't well known is that George continued to record other material before, during, and after his career at Disney. It may not be well known, but it's out there. So this time at Passport to Dreams we're going to be looking at and listening to the unknown recording career of George Bruns.

Early Life and Dixieland

Born in Oregon in 1914, the earliest places you can hear George Bruns doing his stuff is in Dixieland and Jazz recordings from the 1940s. The group he seems to have been most associated with was The Famous Castle Jazz Band, where he played lead trombone. The Castle Club was a nightclub south of Portland, and seems to have been famous and popular as a location for great jazz. Here's George on trombone in a 1949 recording:



He also seems to have appeared with jazz legend Turk Murphy on a handful of recordings around the same time, sometimes on bass and sometimes on trombone.

It seems fairly clear that before Castle Club, George had organized his own group of musicians as "George Bruns and His Jazz Band", and they had recorded a number of tracks for the famous Commodore jazz label out of New York. I can't find any evidence that these recordings were actually released at the time, and the only reason we know they exist is due to a pricey and out of print 60 LP (!) reissue of Commodore's entire library in 1990. George appears in Volume III of the set, which means he made the recordings sometime between 1938 and 1943. I tried to track down a library copy of this set to heard these recordings, but it seems that somebody with more patience or deeper pockets than I will have to be up to the task.

Which brings us to our first recovered recording, and the sad fact is that I have no idea when or where it was made, however it makes more sense to group it with these early Jazz recordings than the later ones, as we'll soon see. But first I have to explain how the heck we even have it.

In the mid-60s, Reader's Digest got into the business of promoting and selling huge boxes of LPs all under a certain theme. The original examples, such as a box devoted to Swing music or light classical music, were actually produced by other companies and sold by Reader's Digest through a mail-in voucher. They were enough of a success that Reader's Digest was producing several "theme" sets a year, and continued to do so well into the 80s on LP, 8-track, cassette, and eventually CD.

The company Readers Digest eventually settled on contracting to create these sets was RCA. RCA already had a massive back catalog of releases because they operated a program in the 50s and 60s very similar to the Columbia House CD programs of the 90s - where new albums would be sent to you directly, monthly. As a result RCA recorded a lot of albums that never saw general release outside of special "RCA Music Service" shipments, and probably sat on many more without ever releasing them. It was primarily this back catalog of recorded music that filled out the Reader's Digest "theme" LP sets, especially the early ones.

Which is how George Bruns managed to appear in a Reader's Digest compilation album, Gaslight Varieties, released in 1969.


1. The Cakewalk in the Sky 00:00
2. Down South 02:44
3. Any Rags? 05:32
4. Kentucky Babe 08:06
5. I Love My Baby 10:40
6. At A Georgia Camp Meeting 13:30

Gaslight Varieties is pretty interesting to Disney fans - besides the Bruns tracks, there's a lot of Thurl Ravenscroft and Mellomen tracks throughout - but interesting isn't the same as actually being very good. RCA tended to use second best options when compiling these sets to keep costs down, and the result is albums that quickly wear out their novelty and have no real sense of progression.

Because of the way RCA structured these albums, we have only one side of one record of Bruns playing Ragtime music - the other side was never released. It's impossible to tell when this was recorded, and there are no personnel credits besides "George Bruns and his Rag-A-Muffins". We're not even sure what the album was supposed to be called, although RCA named that side of the record "Ragtime, Yessir!"

But at least get have six good tracks of previously unheard George Bruns music out of it! It's good stuff, wonderfully "hot" jazz similar to his work with the Wonderland Jazz Band on the famous "Deep In The Heart of Dixieland" Disneyland LP.

To The Tropics

George eventually provided jazzy music to several UPA cartoons before being scooped up by Disney and embarking on the recording career we know him for today. And despite his busy career writing music for dozens of Disney projects, he found the time to produce and record a tropical easy listening record!

As part of the background music for the Ford Magic Skyway at the 1964 World's Fair, George recorded a piece of music called "Moonlight Time In Old Hawaii", which he later expanded out to a full size album, released by Vault Records in 1969 or 1970.

This record is at least somewhat famous in Disney circles today for its use at the Adventureland Veranda in the 80s. It's also tough to say if it was really ever properly released at all - Vault, as a record label, was floundering in the late 60s, and ever copy of "Moonlight Time" that I've ever seen has its "Promotional Copy" sticker still attached. This scarcity and its mild fame in Disney circles has driven up its prices on the secondary market. Thankfully, Chris Lyndon beautifully restored a transfer of my copy, so now you can enjoy it whenever you like:


Side A
1. South Seas Island Magic (0:00)
2. Hawaiian Paradise (2:52)
3. Moonlight and Shadows (5:40)
4. To You, Sweetheart, Aloha (8:28)
5. Paradise Isle (11:24)
6. Song of Old Hawaii (14:36)

Side B
7. Blue Hawaii (17:04)
8. Moonlight Time in Old Hawaii (20:01)
9. Sweet Lelani (23.:24)
10. Aloha Nui Hawaii (26:38)
11. My Tane (29:30)
12. Ka Pua (The Flower) (33:16)

Now, I may be biased, because I obviously liked this well enough to seek out a copy and have it preserved, and I also have a weakness for atmosphere music, but I think this is a terrific exotica record. There's nothing quite like the soothing strings and languid pace of this music to make you slow down and relax when you need it. It's a shame it never got a real release of any kind, and that its one release has a cheap stock photograph from Pan American for a cover.

The world may have whipped clear past Moonlight Time in Old Hawaii, but I'm pleased to have helped it continue to weave its spell over listeners in the digital age.

Retirement and Beyond

Our final record is a treat, and one I'm very pleased to have been able to "rescue" for posterity. After his retirement from Disney in 1976, George moved back to Oregon and taught at a local college part time. And he recorded one last record, the delightfully titled "Have A Good Time With Big George Bruns".

It's tough to say if George explicitly intended this to be a testament record, but that's what it plays as: a summation of his whole career, mixing hot Dixieland jazz riffs with Disney tracks in equal measure. The albums begins with "Happy Rag", familiar from a million Disney promotional films, and ends with the theme music to The Love Bug. Throughout, he includes such deep selections as "Inky the Crow" and "Ah, See the Moon", a total nonsense song he wrote with Ward Kimball for Ludwig Von Drake!

But the real stand out aspects to Have A Good Time are its inclusion of an electric organ and Lou Norris - a jazz singer who adds a lot to the "throwback" numbers on the record. I can't determine if Miss Norris ever made another recording, so it's more likely that George met her locally at Sandy Hook. But she has a terrific voice, and it's easy to see why Bruns included a prominent credit (and caricature) of her on the cover.

That cover was drawn by famous cartoonist Virgil Partch, by the way, who is miscredited on the album sleeve as "Virgil Parks".


Side A
1. Happy Rag (Bruns) 00:00
2. You’re Gonna Be Sorry (Bruns) 02:57
3. Inky the Crow (Bruns) 05:53
4. Please Come Back Big Daddy (Hilton-Bruns) 09:00
5. Have A Good Time (Bryant-Bryant) 11:59
6. Ah, See The Moon (Bruns-Kimball) 14:57

Side B
7. When You’re Gambling (Fisher-Goodwin-Shay) 18:04
8. Where Has The Melody Gone (Hilton-Bruns) 21:04
9. Wabash Blues (Meinken-Ringle) 23:41
10. Mama’s Gone Goodbye (Bocage-Piron) 26:44
11. Uptown Downtown Man (Hilton-Bruns) 30:02
12. Herbie (Bruns) 33:20

As with everything George Bruns left us, it's a spritely, upbeat listen - craft and entertainment value seamlessly blended. Like all three of the albums we've looked at here, it received a minor and local release, if any at all, and coming across a copy isn't easy.

So give these albums a listen, and I'm sure Mr. Bruns will be smiling somewhere knowing that people are still enjoying his efforts five decades later. Here's to you, Big George.

Do you love theme park and atmosphere music? Then hop on over to our Music Hub, where dozens of obscure tracks - and the stories behind them - are preserved!

Saturday, July 12, 2014

The Age of Not Believing, Week Seven

 "The Age of Not Believing" is a movie review series tracing the history of Disney in the years following the death of Walt Disney. It covers three films a week in an effort to see all theatrical Disney films released between January 1967 and December 1973. The entire series can be found here.

June 22, 1971 - Scandalous John

To cop a Roy E. Disney-friendly nautical allusion here, if up until now this series has ridden smoothly over various waves and bumps and mediocre movies, with Scandalous John I officially hit the doldrums. Too pleasant, amiable, and decently crafted to dislike, but too sedate to get too excited over, I have nearly nothing to say about this movie. It's a reviewer's nightmare - a professional bore of a programmer.

Scandalous John is the molasses-in-winter paced story of an 80 year old cattle rancher who is forced to go on a "cattle drive" (he intermittently rides the single cow, a bull) to show down with a businessman who's trying to foreclose on his ranch land. Straining for a Don Quixote allusion, he brings along his "ranch hand" Pedro, in absurd traditional Mexican garb, who rides a donkey and gawks at the "scandalous" weirdness that ensues. Although all of the marketing materials for John heavily flog this Quixote-like part of the film, it seems to me at best a minor distraction. For one, Don Quixote was a tragic lunatic in a bitter satire of chivalry, and John McCanless is essentially a noble old timer in the modern world. He's given away nearly all of his ranch to impoverished families, he throws money to Mexican children, and lives in a decaying fort.

What Scandalous John is really about is the vanished world of the West. Pedro is thrown out of his friend's truck at the doorstep of the McCanless ranch; it's the last car we'll see for 30 minutes. McCanless goes through the solemn military rituals of yesteryear - loading his gun, saddling his horse, raising his ranch's flag - before galloping out and hogtying Pedro. Later, he rides his horse into town and rides direct into several modern department stores, allowing several bit actors scenes where they sputter and protest in traditional Disney fashion. In the movie's best scene, McCanless corners his adversary in a train car. One by one he insults his business partners and throws them off the caboose, except an entire Mariachi band whom he pays before throwing off.

The elegiac tone is conveyed from the opening scenes and greatly helps to justify the funeral pace of the proceedings. Director Robert Butler has grown in leaps and bounds since The Computer Wore Tennis Shoes; in John, allowed a more leisurely pace and possibly a freer hand by producer Bill Walsh, he uses Leone-like wide landscape shots and long takes at golden hour to establish the end-of-an-era mood. Extended scenes take place in single shots as Butler lingers and lingers on John and Pedro playing guitar together or reminiscing. Aided by Rob McKuen's sedate, whispery score, the film feels like a lost battle on a lonely field even before the narrative begins.


Weirdly, Scandalous John contains more than a whiff of Once Upon a Time in the West - the themes of modernity vs. wilderness, illegal vs. legal behavior, even a villain on a train are all present in Leone's film. The end of the era theme can be extended by being set in the modern world - men on horseback contrasted with mid-60s menswear stores, pistols with contracts. At one point, John and Pedro end up being mistaken for paid performers at a Ghost Town amusement park; in another they have to "save" a woman from a circling group of deadbeat youth. Two native Americans sit on a nearby couch, drinking beer and watching impassively. That can be a metaphor for the whole film, really: a good idea that doesn't always make a good scene.

June 30, 1971 - The Million Dollar Duck

Is it possible to find something funny without really thinking it's all that funny? Despite never once earning my genuine laughter, I was highly entertained by the infectious weirdness of Million Dollar Duck's comedy. For example: while being pursued by the Treasury Department, Dean Jones is escaping on the back of a telephone utility vehicle's extended maintenance basket. As the chase veers into the long Griffith Park tunnel that would become famous in Who Framed Roger Rabbit and Back to the Future Part II, Jones rides the platform like a surf board and careens it into the wall of the tunnel, sending a shower of sparks onto the windshield of the pursuing government employees. They register only minor annoyance.

That isn't funny, but the combination of things onscreen does, indeed, produce humor - both from forces inside the film but also ones outside the film. The lack of comedy creates a sort of anti-comedy which itself becomes funny, exploited in such modernist anti-comedy best personified by David Wain. I laughed, but I also marveled at the superior weirdness of the moment objectively.

I mean really.

The film doesn't start off weird. An uncreative, poorly animated title sequence credited to Ward Kimball sets zero expectations for fun ahead. The film's dour opening reel establishing the depths of Dean Jones' poverty moves at a snail's pace, not enlivened by Sandy Duncan's borderline-offensive airhead wife (she makes applesauce with garlic!). Jones, in his new 20% longer "Seventies" hair, stares dourly at his college diploma and looks worried when his son keeps demanding a puppy. Yet his fortunes turn around when he brings home an irradiated duck who lays - surprise! - eggs with golden yolks. This leads to Dean to unimagined riches until he - blah blah blah - discovers that what really matters is family. Can you believe Disney's been making this same basic movie for a half century?

Where Million Dollar Duck really takes off is when the film begins to imagine what having a gold-producing duck would actually be like in the 1970s. For Aesop, of course, the metaphorical goose that laid the golden egg was a shortcut to riches - gold was money. But in 1970, in a wealth-obsessed country that's been off the gold standard for nearly four decades, actual pure gold is almost worthless. It has to be refined and traded into the government for cash, and then you need to be able to show where you got it. That's why crooks find it easier to print money than try to manufacture gold. This nearly trips up Jones and his equally cash-strapped friend Lee Montgomery until they discover - haha - that Jones' airhead wife can tell the truth, and nobody will believe her (take that, stupid women!)!

Million Dollar Duck is famous as one of only three films Gene Siskel walked out on during his career, which really makes me wonder if he was assigned Monkeys, Go Home! or The Boatniks, because as far as dumb Disney comedies go this one rates as "almost okay". Unlike in his last two Disney movies, Horse in the Grey Flannel Suit and Love Bug, Dean is actually required to be funny here, and he pulls off some pretty good bits. Still, one wonders if there's ever been a leading man so thoroughly committed to being upstaged by a host of animals and objects than Dean Jones. Had these Disney films continued on would he eventually played second banana to a toaster, or a sea monkey?

The film is most amusing in its sometimes truly bizarre visual gags. The Million Dollar Duck stands on the positive and negative terminals of a car battery and lights up like a lightbulb, which inexplicably impresses two teenage slackers: "Hey, he likes it!". They then go on to use the duck to power a variety of car parts, you know, in the way that teenagers would. In another gag, news of the gold-laying duck causes a worldwide financial panic (for reasons never explained), prompting a call to the treasury department from - gulp - President Richard Nixon?? On cue, a framed Nixon portrait in the office appears to have a stern expression. The juxtaposition of Richard Nixon with such a trite, tired piece of comedy business immediately makes something that isn't funny, funny.


A Nixon impersonator shows up again later during a second flurry of global panic, following a tactless joke where an excited Chinese diplomat announces, again for no reason, that China will be able to make cheap golden eggs made out of plastic (???). I was hoping for a third cameo, but then again when an appearance by Richard Nixon is the comedy highlight of your movie, than maybe your movie has bigger problems than that.

--

This brings us to late 1971. In September, the last touches were being applied to the Magic Kingdom theme park which was the centerpiece of the most ambitious Disney project up until that time: Walt Disney World in Florida. Disney had been heavily promoting Walt Disney World for over two years. All of their 1971 theatrical release posters included reminders of the vacation destination along their bottom, and in early 1971 they had prepared a special promotional film - Project Florida - which was inserted into the middle of a television airing of The Adventures of Bullwhip Griffin earlier in the year.


From its earliest days onward, Walt Disney World was a huge success, just as Disneyland had been and would continue to be. Yet October 1, 1971 marks an important moment in the history of the Disney company, in the sense that now, with two outdoor entertainment operations on either side of the United States, Disney's role would increasingly be recreation-oriented. When it was just Disneyland and the Burbank studio, Disney was a movie studio with a remarkable, one of a kind attraction. From October 1971 on, they would be a theme park conglomerate that also made movies. The long shadow that Disneyland and Walt Disney World cast in American popular culture would ensure that more adults and children would be admitted into the world of Disney through Main Street, USA and under a train station than ever again through, say, the white gilded book opening at the start of Snow White and the Seven Dwarfs. The theme park product began to overshadow the film product in influence and longevity.

Yet, despite the name on the place, who really deserves the lion's share of the credit for Walt Disney World is Roy O. Disney, who persisted in his brother's dream when most other companies - emphatically including the Disney of today - would have cut their losses. Roy rode every ride, kept the show going, imported talent and resources into a desolate swamp, and then stood next to Mickey Mouse and dedicated the Magic Kingdom not just to his brother, but to the entire company that had kept the ball rolling in the years since his death. Then he died, two months later.

The company Roy Disney left behind was a company that finally was assured a steady stream of income from Disneyland and Walt Disney World, but also now a split identity, in competition with its own legacy for dominance. 1971 is the year Disney stopped being a little movie studio and began to head towards being a corporation, a vast thing of many faces. And it shed both of the Disney brothers, its founders, along the way.

December 13, 1971 - Bedknobs and Broomsticks

"We live in a world of fakery and false images."

There's something about movies that are almost great, or especially weird, that gets me fired up. While I have absolutely no motivation to go out and defend a nearly flawless film like, to keep our conversation relevant to Disney, Mary Poppins, I have in the past mounted a huge defense in favor of Bedknobs and Broomsticks. In our modern lexicon we call these cult movies - films lacking in some basic DNA that makes them fully accepted by wide audiences, but fervently admired by a niche crowd. Bedknobs and Broomsticks is the only true "cult" film of the Age of Not Believing era we're covering here, and the reason why the series takes its name from this film. Bedknobs is no classic, and its frankly all the better for it.

Bedknobs is often knocked as a sub par Mary Poppins, but I think there's more to it than that. It's true and often repeated that Walt licensed the rights to the rights to the Mary Norton books to use as a possible replacement should Poppins fall through. What isn't much discussed is that Walt didn't have a lot to do with Bedknobs in the end, and I suspect had he been forced to use it he would've ended up pushing the material into the shape destined for Poppins, which itself doesn't have much to do with the P. L. Travers books that were their ostensible source. Walt Disney was one of American cinema's greatest adapters of material, and he used source texts as springboards into his own fascinations. This is why Poppins is stuffed to the gills with turn-of-the-20th-century flavor. Had Bedknobs been made in 1965 instead of 1971, we likely wouldn't even recognize it.


In many ways Bedknobs is a dark reflection of Poppins. While Poppins is relentlessly cheery even in the sooty skies of London, Bedknobs is dim and dangerous. Poppins is episodic, while Bedknobs is a continuous line of action. Poppins pulls together all of those components in the final two reels in an emotional climax that feels miraculous, while the chief threat of Bedknobs - the Nazi invasion - is drearily anticipated from the opening credits onwards. Where Poppins ends with a note of reconciliation, Bedknobs features of collection of war-torn families who tentatively come together. And while Mr. Banks in Poppins exclaims in the opening reel:
"It's grand to be an Englishman in 1910
King Edward's on the throne; it's the age of men!"
..his counterpart in Bedknobs, Emelius Browne, feels his best friend in the world is an unexploded bomb. The social and economic structure Mr. Banks feels such mastery of in Poppins will of course turn against him and chew him up, but he emerges in better family and social standing than ever. The England of Bedknobs teeters on the brink of oblivion. London is being blitzed by the Nazis and the sort of beautiful house we see in Poppins is abandoned, a family very much like the Banks hauntingly absent. Poppins is a film of middle class values affirmed; Bedknobs redeems those low on life's social ladder.

This accounts, I think, for the intense attraction some Disney fans have to Bedknobs. When Disney put out Poppins, it was the astonishing highpoint of the studio's art in the Age of Walt. Deprived of their leader and under assault, Disney was in a similar place as the England of Bedknobs and Broomsticks. A studio in decline made a film about an empire in decline.

To make one last comparison without hopefully over laboring the ways in which Bedknobs is actually a departure from Poppins, it's the treatment of magic. Mary Poppins herself is essentially an enigma, the ways she works largely mysterious. She controls events which only make sense in retrospect, and her emotions are volatile and unpredictable. In Bedknobs and Broomsticks, magic is entirely down to technicals, including equipment, intonation, and word choice. Instead of the beneficent but still opaque Mary Poppins, we have Eglantine Price, who basically amounts to Disney's first female nerd. Her lack of experience and steep learning curve keeps the film emotionally centered on her quest to find the spell of Substutiary Locomotion.


You can tell that many talented people at the Disney Studio worked on and enjoyed Bedknobs enough to campaign for its resuscitation, and the Sherman Brothers stand at the front of that pack. While it's true that their Poppins score benefited immeasurably from the constant rewriting process Walt insisted on that's largely absent from Bedknobs, it's easily their best work this side of that perfect songbook. Songs build over and over on twisty, obscenely clever lyrics in classic Sherman style, usually employing music and song to push the film along steadily unlike the more typical "stop and sing" style songs that populate Poppins.

Actually, if there's a major problem with Bedknobs it's that the Sherman songs aren't quite fully allowed to build and flow in the way they should. Songs with a pleasantly pokey patter like With A Flair are constantly interrupted by dialogue and visual gags in a way that suggests an attempt to "modernize" the otherwise classical material, as if somebody went to see Company a few nights before Bedknobs began production and decided to shoehorn a Sondheim-esque approach into the Sherman songbook. thankfully these songs play uninterrupted on the essential 1971 LP release.

Another change here is the three orphans taken in by Miss Price. Compared to the Poppins kids, obviously cast on their ability to look cute and gape on cue, the Bedknobs kids are refreshingly unsentimental. Charlie, the eldest, is an incorrigible swindler, barely held in check by Carrie. Paul, the youngest, believes in Miss Price's magic, but in the matter of fact way that real children believe in everything. At no point is the illusion of magic dependent on a carefully timed cutaway to the kids gaping, and they play an active role in the movement of the story and the discovery of the spell for Substutiary Locomotion - no passive recipients of magic, them.

Also refreshingly unsentimental is the adventure on the Isle of Naboombu. While the "Jolly Holiday" interval in Mary Poppins - simultaneously the most famous and least essential element of that film - was a pastoral, pastel reverie of cafes and carousels, the Isle of Naboombu is genuinely dangerous. From the alarming and entirely unanticipated introduction of fishing hooks into The Beautiful Briny Sea to the ludicrous soccer match, nothing is there just to be cute - these animals are dangerous, both to the humans and to each other. The animals talk and act like dimwitted thugs and delight in causing physical harm. While supervising director Ward Kimball, well into his "what do we do with you now" career at Disney, can perhaps be attributed to this tonal shift, the animation overall has a tougher edge that we're used to seeing at Disney. In the climax of the sequence, as the Star of Astorath is stolen and King Leonidas lights out after the Brits, there's a tension rarely achieved in Disney films of the era.


A sequence at the center of the film encapsulates everything I find fascinating about this film. Looking for the other half of the Spells of Astoroth, the band of travelers is picked up by a cheap hood in Portobello Road and led to the underground lair of Bookman, played by Sam Jaffe in a one-off scene. Bookman at first seems to be a confused kindly old professor - until the door is locked and the knives come out, at which point he pivots dramatically into a sort of nerd Don Corleone. Bookman opens up whole worlds hidden inside Bedknobs, and is a twisted mirror image of Eglantine Price in his self-interest and obsession with Astoroth. Bookman gives Price and Browne the information they need, but plainly intends the cost to be great. It's a weird little scene in the middle of the movie, but the implications and echoes travel deep. Without Bookman, the effects of Substutiary Locomotion wouldn't be as fascinating as they are - so weird, so feared, yet wonderful to see.

Which brings us to David Tomlinson, the actor on whom the emotional effect of Mary Poppins is most dependent, and as Emelius Browne he's in rare form. A pathetic man on society's lowest rung, Tomlinson brings genuine depth and sadness to Browne's quiet sense of defeat and self-regret. While his big spell-casting scene where he finally has to believe in something doesn't have the same impact as Mr. Banks' big scenes, his journey from charlatan street performer to solider is believable and moving despite being only a small component of the climax.


That extended climax, where the Nazis finally make landfall in the dead of night, doesn't have much of a sense of dramatic weight but it's carried entirely by the deployment of themes recurring throughout the entire film - the characters' perception of themselves as failures, the strength of belief vs skepticism, and the clash of ancient and modern finally comes down to a microcosm of the war as all of British history rallies to attack the German soldiers. The ghost army that descends in the night manages to be rather eerie despite remaining firmly kiddie-friendly, and if the big showdown leans a bit too heavily on the comic blackout gags (it does), the retreat of the Germans brings the film to a satisfying close.


Which brings us to the postscript, where newly motivated Emelius Browne ships off to war to fight for England while the orphans-no-more and Price, a family in the making, will wait at home. This brings back the Old Home Guard, unseen since the start of the film, for a fully earned march off the glory set to Sherman's invigorating military march.

I think this final scene and the Old Home Guard song is especially effective for Disney fans because of the sad underlying awareness that the "Old Home Guard" is as much the old guard of Disney as it is of Pepperidge Eye. 1971 is the official end of line for the "cursory Walt involvement" projects that Disney had been working on since 1968, and the start of a new era: Disney without Walt, without Roy.


Bedknobs and Broomsticks was the most expensive film ever made by Disney at that point and earned back only a slim 17 million at the box office - a far cry from the 75 million that greeted the fairly inexpensive Love Bug. Robert Stevenson would not make another film for Disney for three years, and never another film of this level of charm, ingenuity, and coherence. Bill Walsh, the man responsible for so many of the best live action Disney films, was similarly set back by the financial failure of Bedknobs, and the Shermans would not return to Disney in a regular role until the early 1980s to write songs for EPCOT Center.

When the Old Home Guard marches away at the end of Bedknobs and Broomsticks, what we're really seeing marching away from us is the last of Old Disney, Walt Disney's most trusted collaborators out on one last sunset patrol. Bedknobs and Broomsticks isn't just an overachieving cult film, it's the end of an era. And now Walt Disney Productions, adrift after the death of both Disney brothers, would have to believe very hard, much like Charlie, that there was something wonderful in them, too.

"Who wrote the stories of the old brigade?
Who knows the glories of yesterday's parade?
Who's standing firm in your own front yard?
The soldiers of the Old Home Guard, that's who!
The soldiers of the Old Home Guard..."



For next week: The Biscuit Eater, Now You See Him Now You Don't, and Napoleon and Samantha

Saturday, January 19, 2008

Disney's New Spectatorship: The Three Caballeros

"My Rio, Rio by the Sea-o,
Flying down to Rio where there's rhythm and rhyme.

Hey feller, twirl that old propeller,

Got to get to Rio and we've got to make time.

You'll love it, soaring high above it,
Looking down on Rio from a heaven of blue..."


If Disney films more or less follow the Institutionalized Mode of Representation - that Monoform I spoke of earlier - then I posit that it's possible to string along all of the Walt-Era output in a line with
Cinderella on one end as the least risk-taking, least challenging film and Three Caballeros as the most. That the two extreme ends in my model were made four year apart is a testament to how quickly Uncle Walt appears to have swooped in and "cleaned up" the animation department's act. No longer would Mary Blair aesthetics temporarily hijack a film and vanish just as quickly: now we'd have her all through or not at all. As the Johnston/Thomas school of character-driven animation asserted its' control following the fallout of Alice in Wonderland, humor driven animators like Ward Kimball retreated into their own projects and were increasingly relegated to minor character animation jobs. Eventually all the crazies over at animation were siphoned off to build Disneyland, so here, at Three Caballeros, is where the real epicenter is. The film looks and feels like it comes from another dimension, or perhaps was animated between visits by Uncle Walt when nobody was looking, it's so unlike Disney.

For one, the film hasn't a story-driven structure. It hasn't the chapter-type overt structure of the Post-Fantasias either, so it really is even more out of place than even the oddball
Melody Time or Make Mine Music. It's often lumped with Saludos Amigos and sometimes The Pelican and the Snipe to form a makeshift "Latin America" cycle, which is more thematically than aesthetically sensible. As I've offered, Saludos Amigos is perhaps a better fit with The Reluctant Dragon and Victory Thru Airpower, leaving Three Caballeros high and dry with The Pelican and the Snipe which was, tellingly, a segment cut from the finished film.

Since we can't assess the film as a narrative piece nor as a chapter-based piece, operating as it does on a more European structure of incident, it may be useful to break the film down into units or "movements" to better aid our understanding of its' accomplishments.

MOVEMENT ONE:
Aves Raras / Pablo the Warm-Blooded Penguin
The Flying Gauchito

MOVEMENT TWO:
Baia
"Have You Been to Baia?" / Train Ride
Os Quindes de Yaya

INTERMEZZO:
Arrival of Panchito / "Three Caballeros"

MOVEMENT THREE:
Las Posadas
"Mexico"
Local Dances / Acapulco Beach
You Belong To My Heart / Jesusita

FINALE:
The Bull Fight

--

Although in effect the film is a wide reaching and scattershot distillation of topics relating to the latin Americas, in structure and device the film is as carefully and well crafted as one of Disney's traditionalist narrative patterns. Although labeling the films' "acts" as "Movements" may rather over-credit the film as a whole, it is not accidental or lazy in construction. The first segment of the film - the stand-alone Pablo the Penguin short - is often cited as being irrelevant to the film. In reality it is a displaced "prelude" to the film as a whole - the supposed desire of the audience to escape to South America and a warmer climate is transposed to the comic Pablo, who eventually succeeds and traveling along the western coast of South America and sees a lot of imagery that will echo later in the film - especially a train and a city full of gaiety. As Pablo is introduced to the world so are we, and as such the literal escape from the cold climate of the South Pole to the equator is the replacement of our trip in an airplane "Flying Down to Rio".

This is just the start of the film's many echoes and transpositions, and it may be an intelligent but implicitly knowing gesture of the part of the filmmakers to begin the film with the most traditionally Disney and traditionally banal of the film's many movements. This section, where Donald is watching films on a small projection screen, may be the most traditional as a result of its' spectatorship being assigned to Donald - the films' representation of the average Yank - and as a side effect of being traditionally Disney it is simultaneously being traditionally American. The film can thus be said to have its' own pre-show film built in, and one of the characters in the film is our surrogate spectator and guides us through this first section!


Donald the Spectator

The film, like any other film, is a pattern of carefully judged gratifications, but the simpliest yet least overt may be the one promised by the title: The Three Caballeros. Yet twenty minutes will elapse before Donald meets another Caballero, then another twenty after that before all three are united. The occasion is celebrated with the singing of the main theme song, an event we have been prepared for before the film even begins. Before we are even shown the main title, "Donald - Jose - Panchito" are shown and labeled for us as the Three Caballeros. As a result the film is pattern of expectations deferred as we wait, and wait, and wait for the film to make good on the promise of its' title, a tension between content and label rarely achieved in motion picture film.

Each of the film's three "movements" corresponds to one of three caballeros, each a representative of a different country, and each country with a distinct color palette - blues and blacks for the American segment, pinks and yellows for the Brazilian segment, and fiery reds and oranges for the riotous (and longest) Mexico segment. Furthermore each movement has its' own material object which enables the action of the segment - Donald Duck is associated with motion pictures and projections. Jose Carioca and Brazil manifest as a pop-up book, and Panchito and Mexico are associated with the magic serape. That Donald ends the film actually wrapped in the serape is one of the film's best and most subtle touches.


Setting up expectations, deferring expectations

Donald's association with Film, Jose with the pop-up book and Panchito with his flying serape.

Other repetitions outside of the three major movements and three major modes occur throughout: there is a special emphasis on shadows and the shadow play as characters move across space, an overt recall of the American segments' use of the motion picture projector (the most complex shadow play yet devised). In the many portions of the film where live action and animation are blended shadows convey much of the effective integration of the two elements, where first the shadows of the Brazilian suitors to Aurora Miranda play across Donald and Jose in Os Quindes de Yaya, then later the shadow of the duck plays across live action spectators in the "Local Dances" passage of the third movement. Shadows loom throughout Quindes, especially where two Brazilian suitors transform into roosters in a shadow play cockfight which then is thrown on a field of red behind the live action / animated spectators in a Cubist-inflected animation style recalling Dick Tracy.

Another key element running through the piece is the integration of South American folk art throughout the film. The American segment "looks" the most "objective" (conservative), with the trademark Disney depth, color, and balance in animation and background. But there's nothing remotely like the explosions of colors around Aurora Miranda in Os Quindes de Yaya in the rest of Disney, an early apparition of the fireworks that will end the film, nor is there any precedent for the rising / setting sun in Jesusita which recalls Mexican folk art blankets flawlessly, subtly and tastefully. Whereas
Saludos Amigos was about gringos in fantasyland, Three Caballeros is much more harmonized with its' subject, and much of its' radiant joy comes from the happy marriage of art and tact.

--

As
Three Caballeros progresses, the Donald character is pushed to increasing extremes of behavior, far further than he would ever be pushed by Disney. Compared to the gender neutrality of Mickey and Goofy, Donald is the most masculine, sexual Disney character: even his sexpot girlfriend Daisy at times appears to be such a parody of overboard femininity (destroying her house in fits of orgiastic jitterbugging in Mr. Duck Steps Out, 1940) that their competitive, aggressive relationship occasionally takes on the atmosphere of perversity, especially in the early shorts where she seemed less a girl and more of Donald's clone projection of himself dressed up in panties, eyeliner and pumps!

Three Caballeros features Donald as total libido. In the first movement he is relatively well behaved, but as the Brazil segment goes on he not only is pushed to increasing extremes of rage and desire - acting totally irrationally once he's at Baia - but eventually goes totally off the deep end at Acapulco beach. That segment of the film is its' lowest ebb, a succession of suggestive gags, but the spectacle of Donald cavorting in an erotic craze is something unknown to later, sanitized Disney. It is the last manifestation of the sexual maelstrom of male - female relationships in early Disney, such as Mickey's attempted assault on Minnie in the airplane of Plane Crazy (1928), snapping her panties in The Shindig (1930), and so on. Mickey's early sexual mania was transferred to Donald once the character was too embraced by conservative America to act naughty in his films, and here is both the apex and end of the sexualities of the Disney characters. Outside of an implicit "domestic relationship" between Chip and Dale in Out of Scale (1951), henceforth Disney was "clean".

Spectator and erotic object blurred:
Donald becomes his girlfriend:

Top; Three Caballeros. Bottom: Little Golden Book
That the brauvera final sections of Three Caballeros are to be seen as Donald's delirium of sexual desire is undoubtable, as he floats around from flower to flower where the bud of the flowers are women's faces and a filthy-minded sounding voice chants "Purty girl, purty girls, purty girls!" The traditional symbolic association between the flower and the female genitalia needn't be elaborated on for the "You Belong To My Heart" sequence, but the symbolism is inverted when the scene switches to "Jesusita" and now he hides from Carmen Molina behind a suggestive row of tall cacti which transform into various shapes, including images of himself.

Sexual metaphor in Three Caballeros

The film is then, in short, male gendered, made by men with the male audience in mind. That the trailer announces the three Latin American starlets appearing in the film much more aggressively than any other thing about it is telling, and most of the segments are about courtship - the symbolic nuzzling of the white doves in movement two's "Baia" transforms into the outright courtship of "Os Quindes de Yaya", and finally into the total orgiastic reverie of Movement Three. There are moments where gender is blurred of course, in the staggering moment where Donald transgenders himself and looks just like the conspicuously absent Daisy Duck, but also in a later, nightmarish image where the Caballeros straddle live action female legs doing a frantic shuffle. The image is made even more disturbing by the squeaky, sped up, repetitive version of the "Three Caballeros" theme on the soundtrack. As Jose and Panchito invade Donald's erotic reverie, the divisions between spectator and object of desire break down completely. That the film ends with three showers of fireworks - one for America and Donald, one for Brazil and Jose, and one for Mexico and Panchito may not be (in effect) as innocent as the films' creators probably intended.

--

The symbolically loaded uniting of the Three Caballeros at the film's midpoint is an intermezzo of sorts - a deliberate break in the film's forward momentum with a lot of abstract humor (compare it to the unified introduction of Jose, who we of course have seen before in
Saludos Amigos and are apparently familiar with). Panchito's arrival is even heralded by an overture of sorts, again recalling Mexican folk art, which sucks in Donald, transforming him from a silhouette in shadow-play to an mass of abstract lines, recalling the fact that he is himself made up of lines which could be in any shape and happen to be taking on the form of a duck, and eventually into a freakish pinata of himself which explodes, unleashing Panchito, a demigod of animation run amuck.

The sequence which follows is the best three minutes in Walt-era Disney animation. Ward Kimball's animation pushes the possibilities of combining humor with music into new directions, putting so many jokes into shots that it's actually distracting. The interplay between all three caballeros reaches a high ebb, a vaudeville routine complete at last, with Jose the straight man, Panchito the complete unhinged maniac and Donald the inept fool. A running joke in the film has been Donald's inability to perform the magic tricks of Jose and Panchito - he is, after all, coupled with the motion picture projector, a mechanical apparatus which can only bring the film-within-the-film to life but not progress the action - but his inability to do things like manifest instruments is a much richer and, more importantly, better suited to animation kind of humor than that found in the later Disney films.

Most importantly, the impression of this being the most manic scene in the film is primarily carried through Kimball's total disregard for spatial cinematic continuity. Characters will jump from one side of the frame to the next with no regard for the shots bracketing any particular shot, burst through shots, appear from irrational angles, etc. Earlier in the film the Arcuan bird played similar havoc with cinematic convention, actually jumping off the film strip to run around in black space at one point, a moment we have been prepared for by an earlier scene where Donald previews the Pablo cartoon he will watch by looking through the negative and dragging it down one frame at a time, mimicking the claw which drags down each frame of film twenty-four times a second in a film projector. He repeats the motion until he achieves full motion which we see on screen from his point of view: his view becomes ours, and the audience and the duck inhabit the same space momentarily, made aware of the illusion of film motion in the film. It's a strange moment which looks both ways as the in-theater projector
projects its' own secret, in a way, itself. The film is as much about doing everything film can as carrying its' narrative episodes forward.

This episodic structure can be confounding at first, confounding as it does our expectations entering the film, but on close examination the segments essentially break down into three kinds of episodes:
+ Limited Animation (Baia, Mexico, etc)
+ Trick Shots (Os Quindes de Yaya, etc)
+ Overt Surrealism (You Belong to My Heart especially)

--

Limited Animation
Limited animation, something that we are told Disney did not do, is actually prevalent throughout Disney - it's simply traditionally used as a transitional device between scenes, for example establishing shots, etc. One of Disney's most brilliant techniques of limited animation was the Multi-Plane camera. Labor costs were the same as in full character animation, but only those paintings / drawings for the illusion of depth were made. This is primarily the mode of limited animation in Disney, as it was in the early Warner Brothers animated "
Spooney Melodies", where lazy-eyed organist Milton Charles crooned popular melodies at the camera and art deco style illustrations flew over/around him using simple tricks like a camera pan to send a Grecian ship sailing through the sky.

Disney dabbled in such effects at the time, including the
Melody Time segment "Trees", which used primarily fades, pans and zooms to create motion. This is the original limited animation, recalling the early days of the Fleisher studio where drawings would be torn in half to remove a limb which was to be animated in the next frame. That it evolved to the style we associate with the UPA studio, late Chuck Jones and the Pink Panther / MGM shorts would be a much later devlopment. If we watch "Baia" with an eye towards looking at what is actually being animated in the frame, we find surprisingly little - but many beautiful matte-paintings, tracking shots, zooms and fades. There is one segment where water is animated using a superimposed special effect. The effect of this type of animation is lyric rather than manic, and "Baia" is the highlight of the film's many passages of pastorale gentleness. In this context Three Caballeros may be Disney's best paced film: the leisurely passages contrast, metrically as well as stylistically, the manic, surreal passages, and the push and pull of these two styles accumulates within the film until the finales' explosion of pyrotechnics.

The final two key limited animation segments are closer to a slide show than the dreamlike elegy of "Baia" - "Mexico", "Baia"'s companion number, seeks to achieve the same effect without pans or the multiplane, using instead fades and the familiar ripple-dissolve effect achieved with a pan of mercury seen to many Hollywood films of the era, especially and most famously the main titles of
Gunga Din. "Las Posadas" is even simpler, panning across various beautiful Mary Blair pieces of artwork. There is, however, a subtle touch of movement in the flames of the candles held by the children, practically invisible but artfully done.

"Baia", however, achieves its' effect, the passage that even those who denigrate the quality of the Latin America Disney films bring up, and yet it is achieved with next to no animation in a
supposedly animated film. It is a triumph of cinematic language in a pantheon of films with a dearth of truly aesthetically interesting formal technique.

Trick Shots
The "trick shot" passages of
Three Caballeros, where animation and live action are overlaid, are generally speaking less successful than those in the next years' Song of the South, because they are achieved with much simpler means. Ub Iwerks' special effect shots are, however, brilliant, mostly achieved in the "Os Quindes" segment through judicious use of rear projection which can be, unless you know exactly what you're looking at, rather baffling. But the fingerprints of the man who built the first multiplane camera on the flatbed of a truck are not to be found in the act of projecting an image on a screen, but the details which sell the illusion.

In the early parts of the segment the blocking of Miranda and her suitors is very complex and Donald and Jose mostly stay on the sidelines, but as the action heats up, especially a segment where Donald is trying to knock a fruit peddlar on the head with a giant mallet, the timing is so precise and so funny that the illusion is totally forgotten. We only once, for example, see a mismatch between the foreground live action and animated background - a brief shot of Miranda's dancing feet while Donald looks on - which this author had been viewing for years without noticing. The climatic kiss is so carefully and intelligently judged that one actually feels rather bad for Miranda and how many times the take had to be done, but the effect is nearly subliminal. In later live action-animation films like
Who Framed Roger Rabbit or Space Jam the moment where a cartoon character passes a live action character an object or touches them always looks a little dodgy, but here Miranda grabs Donald and kisses him full-on, and it's totally convincing until one begins to think about that screen behind her. It's a triumph achieved with blocking.

There are a number of other touches throughout "Quindes" which immeasurably help it. In an early shot a cardboard palm tree is wheeled between Miranda and the camera and the speed, so easy to mess up on such a trick shot, is perfectly synced to the moving background so that a real sense of movement is conveyed almost immediately in a short where the illusion is crucial. Other special effects artists would try too hard to have such effects throughout the scene, but Iwerks' deft, single gesture is not only more cinematic, but more professional. Similarly, Miranda's cookie tray is painted with a thick black line around it, creating a convincing illusion of being very well animated.

The dialectical relationship between live action and animation becomes less complex as the film goes on, now with Donald laid over live action with minor practical tricks to convey the sense of his interaction with the filmed segments. This does provoke, however, a key transformation in this film full of transformations: as the Caballeros prepare to head for Acapulco Beach, Panchito transforms the two-dimensional image in the scrapbook of Mexico (which structures the Mexican) sequences into a live action, filmed image which they may then enter. While Donald may not be able to work the magic tricks of his Latin American breatheren, his association with the camera in movement one is revealed to have its' privilege, as opposed to Panchito and Jose's pop up books and serapes.

Surrealism
If Surrealism often seems the dominant mode of
Three Caballeros it is more due to the final movement and Finale's back-end loading of bizzare imagery and less to do with the Limited Animation and Travelouge portions of the film which constitute the bulwark of movements one and two, but the surrealistic segments are the most complex segments in Disney and thus cast a long shadow. These segments, in addition to the sexual / symbolic acts they represent, are primarily characterized through their repeated use of breaking the film frame. This happens in the first part of the film and is associated with the Aracuan, but at the opposite end of the film anybody can explode out of the screen.

One key influence of these moments at the end of the film appears to be Busby Berkley, who experimented with non-diagetic film forms long before anybody else in Hollywood. The aggressive, mathematical geometry of Berkley is purely cinematic in the same way animation is purely cinematic, and several moments in
Three Caballeros, aside from the film's treatment of women as basically gendered dolls, directly recall Berkley, especially 42nd Street and Dames.

Top: Three Caballeros (1946) / Bottom: Dames (1934)

In this way Caballeros is emblematic of all of Disney's 40's era films, which are marked by radical experiments in content and form from which Disney would retreat hastily into the stifling sameness of the 50's era films. In some ways Disney was growing up, settling down from the wild and wooly barnstorming days of Steamboat Willie and Trolley Troubles, marked by strong technical innovations, into the comfortable patterns of something like Peter Pan. Peter Pan is comfort food. Three Caballeros, Melody Time, Adventures of Ichabod and Mr. Toad, and their ilk are chef's surprise, masterful but uneven. In their constant reorganizations of narrative, violations of continuity, aggressive pursual of audience distanciation and joyful pursuit of all that makes animation unique, they are the true artistic heart of Disney, it's finest moments rather than its' weakest.

Disney controls our perception of her by elevating the traditional narrative features, propagating the myth of story, downplaying the subversive aspects of their films and limiting our access to films such as
Caballeros which seem truly anarchic. The public has responded in kind and accepted this traditionalist view of the traditionalist features, much in the way Hollywood has shrunk the public's tolerance for other films and other modes into the narrowest possible margin. All films must fit into a narrow category, and even the strange and subversive Alice in Wonderland, a film Disney himself hated, has been relegated to a "Hot Topic" interest group. Such limitations stifle the films and their art, and our perception of the films has been similarly stifled. Disney's fourties era films construct a spectatorship which is permissive, a spectatorship which challenges, opens up possibilities, rather than shuts them down and punishes us for transgressions, as Pinnochio is relentlessly punished for leaving home in both the Collodi book and Disney film.

They are, in short, neglected masterpieces in desperate need of acknowledgment by their curators, enthusiasts and film scholars in general.

--

Further reading on Three Caballeros:
Of Mice and Magic, Leonard Maltin, Plume Press, 1987, 497 pages
Pato Donald's Gender Ducking, Jose Piedra, 1994, online essay
Latin Baby, Recca Pheonix, current, online web blog
Projections: Three Caballeros, 2005, online web blog
Walt Disney's Three Caballeros, David Netto, 2007, online web blog
The Decline and Fall of the Lettered City, Jean Franco, Havard University Press, 2002, 352 pages

--

That this article has been many weeks and, by extension, years in the works should be evident, as should its' unfinished nature. Rather than move on to Ichabod & Mr. Toad, I've decided to stop this series here, my interest in doing some writing on film at least momentarily sated. This essay is, despite its' appearance, far from comprehensive on matters relating to Disney's finest film. Great films force us to see challenging things in new ways, which I hope to have conveyed here. If you have anything to add, please do not hesitate to do so.

Tuesday, February 13, 2007

Legends Are People

"You know what I really hate? I hate books that make my father out to be a plaster saint." - Diane Disney Miller to Neal Gabler


This weekend Ward Kimball's short film Escalation was released on YouTube. It is not for children. It portrays first a crippled dove of peace, followed by then-President Lyndon B. Johnson appearing as a hilarious caricature on a wheeled platform with a nose which grows longer and longer, eventually resembles an erect penis, and reaches orgasm at the climax of a recital of The Battle Hymn of the Republic in a frenzy of nuclear destruction and rapid montage. As the only short film produced independently by a major Disney studio talent, its' release is a cause for celebration, as well as contemplation.

Is it not rather difficult not to make a plaster saint of anybody whose work you study? Ward Kimball, Marc Davis, Claude Coates, and especially "Uncle Walt" - while Disney fans understandably place an emphasis on Disney product, it is perhaps only in short snatches and bits that we can jar loose from, say, The Three Caballeros, the true contribution of Claude Coates. There are sometimes rich veins to mine - the entire Mary Blair and Ward Kimball segments of that same film, for example - these are few and far between. For example, I spent years speculating on Marc Davis' exact contribution to The Adventures of Ichabod & Mr. Toad, finally deciding that he probably had a hand in Mac Badger and Ichabod Crane's girlfriend Katrina, based primarily on Katrina Van Tassel's movements and the striking similarities between her and the "tightrope girl" expanding portrait in The Haunted Mansion. Turns out he actually did the weasels. Damn.

Patterns of influence: Four Marc Davis pieces, from left to right: "The Spirit's House", Jungle Cruise Tikis, "Spirit House", Jungle Cruise native village finished show scene. (Click for larger) Below: "Sitting Pretty", Marc Davis.

Ward Kimball's film has everything "not Disney" - pornography, violent editing which calls attention to itself, a political agenda, minimal and intentionally fake animation - you name it. It's also as endearingly Ward Kimball to me as the Aracuan bird. I feel the same way about Marc Davis' fine art, his love of native cultures, and of women. They form a continuity of expression which makes the person behind the legend more real and more tangible, more understandable.

Walt Disney himself is even more difficult to distance oneself from, given his charming of the American public on television screens across America between 1954 and 1966. "Uncle Walt" is charming, endearing, and harmless. Walt Disney was conservative, conflicted, ran his studio with a very tight grip and smoked up a storm. On episodes of Disneyland there are sometimes flirtatious passes between Disney and young studio assistants which look uncomfortably like the real thing. He also approved of tour guide costumes for Disneyland hostesses which look remarkably like kinky jockey costumes, complete with a pony play riding crop. This doesn't make him any less loveable or admirable - it makes him human.

And as an author writing about the Disney Company, I am always conflicted as to how to refer to Walt Disney. It's best and easiest to give him his full name to avoid confusion. I try to avoid "Walt". It's what the fan community calls him but it's always been rather difficult for me to endorse that affectionate term - the man has been dead for 40 years now and "Walt" only seems, to me, to be half of "Walt Disney", after all. Or, alternatley, we can choose just "Disney", a more comfortable term to me. It's a gesture of respect for the stature and accomplishments of the man - like DeMille or Eisenstein - but "Disney" is, in our cynical society, something of a dirty word because "Disney" is often confused with "The Disney Company", which we oughtn't to do.

Sick of this yet?

I'd like to, then, wrapping up and taking a line from the classic line of Goofy shorts, remind everyone today that Legends Are People - the good with the bad, the brilliant with the mundane. And while we're being certain to carefully address Walt as Disney and not fashion plaster saints, for a while at least, let's also remember the remarkable and complex people - just like you and me - who dreamed wonderful dreams and made them real. Or: if you have any good sources or stories for Disney artists' work outside Disney, please share the love.